Architecture / Skin / Color

skin / color / color
skin / color / blank" >target="_blank" >property
skin / color / scale
skin / color / system

skin / color / color

  • abraum: A glossary/red-ocher/" class="glossaryLink" data-cmtooltip="3c1529aa2198ee306498e40abf6baeed" target="_blank" >red ocher, used to color mahogany.
  • additive-color/" class="glossaryLink" data-cmtooltip="9733324b8f86a055feace497c0f6b386" target="_blank" >additive color: A color produced by combining lights of red, green, and blue wavelengths. These light or additive primaries contain all the wavelengths necessary to produce a colorless or white light.
  • advancing color: A warm color that appears to move toward an observer, giving an illusion of space.
  • analogous color: One of two or three closely related colors on a wheel/" class="glossaryLink" data-cmtooltip="e9dd7b124e4eaabd039d386a052e1d32" target="_blank" >color wheel.
  • bleeding: The diffusion of coloring matter through a coating from the substrata; also the discoloration arising from such diffusion. 2. The emergence of excess mixing water on the surface of newly placed concrete, caused by settlement of solids within the mass. Also called gain/" class="glossaryLink" data-cmtooltip="2e326cec3edd601f96a73405e6e14145" target="_blank" >water gain.
  • color: A phenomenon of light and perception/" class="glossaryLink" data-cmtooltip="29368163cb18b00f005e0050728f015f" target="_blank" >visual perception that may be described in terms of an individual’s perception of hue saturation, and lightness for objects, and hue, saturation, and brightness for light sources.
  • colour: The subject of color in architecture is huge…
  • complementary color: One of a pair of opposing colors on a color wheel, perceived as completing or enhancing each other.
  • dead-colour/" class="glossaryLink" data-cmtooltip="cbeecb7dc1882d547e0f8575528a22d9" target="_blank" >dead colour: Color having no gloss or luster. In painter’s work this effect is produced by diminishing the amount of oil/" class="glossaryLink" data-cmtooltip="ab4969dc6a53b3ac14b7d575267e0938" target="_blank" >linseed oil in proportion to the turpentine used in mixing the paint.
  • gray: An achromatic color between white and black.
  • haematinum: In Latin, red; used absolutely as representing the phrase haematinum vitrum, red glass; in this sense, the term has been applied to Roman glass of deep red color, as in the fragments of tile which have been found.
  • key/" class="glossaryLink" data-cmtooltip="b79d042157b5032ebe8035091325d447" target="_blank" >high key: Having chiefly light tones with little contrast.
  • lampblack: A black pigment or soot that accumulates on the glass lamp chimney when carbonaceous materials are burned.
  • local color: The natural color of a particular object as it would appear in white light.
  • primary color: Any of a set of colors, as red, yellow, and blue, regarded as generating all other colors.
  • receding color: A cool color that appears to move away from an observer, giving an illusion of space.
  • reflected color: The perceived color of an object, determined by the wavelengths of the light reflected from its surface after absorption/" class="glossaryLink" data-cmtooltip="62d3f770a30f36d523fcd4c91d97b9db" target="_blank" >selective absorption of other wavelengths of the incident light.
  • secondary color: A color, as orange, green, or violet, produced by mixing two primary colors.
  • subtractive-color/" class="glossaryLink" data-cmtooltip="33d6a3a67275565c615ce69ba6f493c9" target="_blank" >subtractive color: A color produced by mixing cyan, yellow, and magenta pigments, each of which absorbs certain wavelengths. A balanced mixture of these colorant and subtractive primaries theoretically yields black since it absorbs all wavelengths of visible light.
  • tertiary color: A color, as brown, produced by mixing two secondary colors, or a secondary color with one of its constituent primaries.
  • thé-au-lait: Color resembling tea with milk often used to describe terracotta-faced buildings.
  • water colour: In painting, any work done with water as the vehicle, though some viscous or adhesive medium must be added. The varieties of this method used in architectural practice are calcimine, distemper (or tempera).

skin / color / property

  • brightness: Of color, the quantitative aspect of the mental image. Quality factors in color are hue, saturation, and brightness. 2. The sensation by which an observer is able to distinguish between differences in luminance.
  • brilliant: Designating a color having high lightness and strong saturation.
  • broken-color-work/" class="glossaryLink" data-cmtooltip="5c622d5524ede2393dca5a69e2acd512" target="_blank" >broken-color work: See antiquing.
  • chroma: The degree by which a color differs from a gray of the same lightness or brightness corresponding to saturation of the perceived color.
  • chromacity: The characteristics of light specified by dominant wavelength and purity.
  • temperature/" class="glossaryLink" data-cmtooltip="3be8fa11f7f17831b786b6f0348d40cf" target="_blank" >color temperature: A system of describing the chromacity of a completely radiating source. 2. The temperature at which a blackbody emits light of a specified spectral distribution, used to specify the color of a light source.
  • cool: Designating a color inclined toward or dominated by green, blue, or violet.
  • dark: Designating a color having low lightness and low saturation, and reflecting only a small fraction of incident light.
  • deep: Designating a color having low lightness and strong saturation.
  • dichromatic: The use of two colors of tile, brick, or slate used on a surface is termed dichromatic. Slate roofs on churches around 1900 often had dichromatic tiling. Gothic revival/" class="glossaryLink" data-cmtooltip="e1ad8952d8edb12b5c09bcae6467a6bc" target="_blank" >Revival cottages often have brickwork/" class="glossaryLink" data-cmtooltip="efc6bb3ea2ccffce14cec2b809dd1be0" target="_blank" >dichromatic brickwork to provide a pattern.
  • ground/" class="glossaryLink" data-cmtooltip="163126b86ecd7b9fba65857433f04f54" target="_blank" >distemper ground: A surface properly prepared for the laying of color in distemper; as described under tempera.
  • double-complementary/" class="glossaryLink" data-cmtooltip="6b4ec722c6f19e2ccb275a810e8b6fb0" target="_blank" >double complementary: A combination of two analogous colors and their complementary colors on a color wheel.
  • drab: A light greyish-brown or greenish-brown color, popular for Georgian paintwork.
  • fugitive: Of colors, those liable to early fading.
  • hue: The main quality factor in color; one factor of three, the others being saturation and brightness. Saturation is the percentage of hue in a color; brightness is the quantitative aspect of the mental image.
  • intensity: One of the three dimensions of color: the purity or vividness of a hue.
  • kalsomine: Also see calcimine.
  • lightness: The dimension of color by which an object appears to reflect more or less of the incident light, varying from black to white for surface colors and from black to colorless for transparent volume colors.
  • monochromatic: Having only one color or exhibiting varying intensities and values of a single line.
  • monochromy: The use of one color in a design, as distinguished from work in many colors; the production of unicolored instead of multicolored designs…
  • multicolored: Multicolored.
  • optical mixing: The merging of juxtaposed dots or strokes of pure colors when seen from a distance to produce a hue often more luminous than that available from a premixed pigment.
  • relieve: To lighten a color in order to reduce its intensity.
  • saturation: The percentage of hue in a color. Quality factors in color are hue, saturation and brightness.
  • selective absorption: The absorption of certain wavelengths of the light incident on a colored surface, the remaining portion being reflected or transmitted.
  • split complementary: A combination of one color and the pair of colors adjoining its complementary color on a color wheel.
  • tint: A relatively light value of a color, produced by adding white to it.
  • tone: An intermediate value of a color between a tint and a shade.
  • triad: A combination of three colors forming an equilateral-triangle/" class="glossaryLink" data-cmtooltip="302d7ebaaac443e236dddadf89764c0d" target="_blank" >equilateral triangle on a color wheel.
  • value: The degree by which a color appears to reflect more or less of the incident light, corresponding to lightness of the perceived color.
  • warm: Designating a color inclined toward or dominated by red, orange, or yellow.

skin / color / scale

  • scheme/" class="glossaryLink" data-cmtooltip="13d5e8e1e8cb95935ee07031434b9de9" target="_blank" >color scheme: An arrangement or pattern of colors conceived of as forming an integrated whole.
  • color wheel: A circular scale of the colors of the spectrum, showing complementary colors opposite each other. Also called circle/" class="glossaryLink" data-cmtooltip="0e5e8edb4eaea27fa1e2912215792d47" target="_blank" >color circle.
  • gray scale: A scale of achromatic colors having several, usually ten, equal gradations ranging from white to black.
  • color circle: A circular scale of the colors of the spectrum, showing complementary colors opposite each other.

skin / color / system

  • color systems: Efforts to arrange the colors of the spectrum in orderly graphic relationship, such as the systems of Munsell and Ostwald.
  • Munsell system: A widely used system for the designation and nomenclature of surface colors, developed by Albert F. Munsell of Boston, Massachusetts, and published as the Munsell Book of Color by Munsell Color Company, Baltimore, Maryland.
  • Ostwald system: A widely used system for the designation and nomenclature of surface colors, developed by Wilhelm Ostwald of Germany and published in the Jacobson Color Harmony Manual obtainable from the Container Corporation of America, Chicago, Illinois.

Also see Architecture index.